MYSTERIOUS AREA
This is a real room escape game.
INETERDUCE
This is a real room escape game.
I want to combine technology with reality and apply
it to the room to increase
the player's desire to explore and immersion.
For the level design,
I will increase the degree of cooperation required
to solve the puzzle and increase the player's participation.
As the player solves the puzzle,
I want to add some interpretation to increase
the player's immersion.
TECHNOLOGY
I will place speakers in the room to trigger different sounds through different actions of the player. For example, our scene is an abandoned hospital, so there will be a crunching sound when opening the door.
When the player is performing the resurrection ceremony in Orissa, eastern India, the interactive 3d mapping technology is used to assist the player in interaction.